NOTE: This game is now deprecated. Head over to steflo.itch.io/grandpa-trouble.



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zig-mario

My implementation of Super Mario in zig using raylib and an ECS.

I'm working on this game as part of The 20 Games Challenge. Super Mario is Challenge #6.

see github.com/stefanpartheym/zig-mario for more details.

Controls

KeyDescription
HArrow Left Move left
LArrow Right Move right
Space Jump
Enter Start/pause/resume
F1 Toggle debug mode
F2 Toggle sounds/music
F3 Toggle camera zoom
QEscape Quit game

Assets

List of all assets used in this game:

FileSource/Author
player.atlas.png ULERINN: Old Man Character (modified)
enemies.atlas.png ROTTING PIXELS: Enemy Character Pack
coin.atlas.png OZU: Coin
portal.atlas.png Pixelnauta: Pixel Dimensional Portal 32x32
ui/*.png AR: RetroPixel Icons V1 (9x9)
map/background_layer_*.png Free Pixel Art Fantasy 2D Battlegrounds
map/tileset.png ANOKOLISA: Moon Graveyard Tileset
map/map.tmjmap/tileset.tsj stefanpartheym with Tiled Map Editor
sounds/*.wav stefanpartheym with rfxgen
assets/soundtrack.wav stefanpartheym in Ardour with OB-Xd


Comments

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Ich hatte die beste Zeit meines Lebens!
Danke für alles <3

Rügenwalter, ich fühle mich geehrt Ihnen ein tolles Spielerlebnis bereiten zu dürfen! <3